Post by Stephen on Jan 11, 2010 16:02:36 GMT -5
I've already received a response from someone who has played the game all the way though, and has played it once choosing each path once it comes to the three way split. According to the response..
*highlight to see, contains spoilers*
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Zephyrus Way:
The Dark Hills:
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In the defense of Slackers Inc.
Overall we were lucky to even have a decent packaged copy to release at all. We are proud to announce that although these flaws have been pointed out, we are currently working on a way to fix these glitches and problems for a second release of the full copy.
*highlight to see, contains spoilers*
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- The fonts switch around like crazy
Zephyrus Way:
- If you go North East -
The exit to the next path is already open without defeating any enemies - If you go North -
It just pretty much lets the player skip through everything since all of the exits are more or less open. It didn't require that I take anything or use anything to navigate through the rest of the game - If you go North West -
Dunno if it's the game or the software or what but it glitched w/ the bobcat
- after using the body spray/lighter once, it prints:
-- "You attack the bobcat by using the body spray with your lighter creating a flame thrower! You've defeated the bobcat and may now continue on your path."
-- ...but the enemy health is still 100% until after you "attack" it 2 more times
- if you use the towel, it prints:
-- "You can't use that here. You've defeated the bobcat and may now continue on your path."
-- ...but, again, the enemy health is still 100%
The Dark Hills:
- My health never goes down a.k.a. I', not being attacked.
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In the defense of Slackers Inc.
- The software (liked to change exits & fonts on it's own).
- The fact that we needed a pair of "fresh eyes" to check the Three Way Split.
- The software (changing stuff again once it'd been packaged).
Overall we were lucky to even have a decent packaged copy to release at all. We are proud to announce that although these flaws have been pointed out, we are currently working on a way to fix these glitches and problems for a second release of the full copy.